I'm a designer, researcher, and critical technologist immersed in the messy realities of complex systems, turning systems thinking into tangible stuff.
An interactive web experience to browse children's artwork that have been collaged onto a spacesuit
Using high level mission models and simulations to understand and explore different approaches to human-autonomy collaboration in space for Europa Lander.
A memorial to the Chinese Massacre of 1871 critically reflecting on the role of news media in the demonization of Chinese-Americans in Los Angeles.
A speculation on alternative approaches to Machine Learning through the design of a data labeling app.
Using prototyping as a design discovery method to explore and make sense of machine learning in the civic context.
Using creative technology and design fiction to create design scenarios to explore data collection for machine learning.
Developing the strategic vision and detailed UX design for enterprise software in the biotech context.
I help teams build to learn. Whether it’s strategic foresight or UX research and design, I make things in the early, productively messy stages of research. I’m interested in the moments when groups of people tackle big questions. I design and prototype across scales to assist groups in making ideas concrete, approachable, and comprehensible.
With training in mechanical engineering, visual design and writing code, as well as experience in navigating complexity in technical and social systems, I’m comfortable in many “how” contexts. I’m motivated by a similarly wide range of “why” challenges: equitable futures, sustainable infrastructure, civic technologies, public memory, and more.
I’m an experienced collaborator, and I’m seeking more opportunities to turn systems thinking into tangible stuff.
June 2022 - Present
September 2022 - Present
2019 - 2022